Illustrator Vocabulary
Chapters 5,6,8,10
Ch.5
Guides - Guides are
paths that have been converted using the View > Make
Guides
command. The guides are locked and cannot be selected, moved, modified, or
printed (unless they are unlocked).
Calligraphic
Brush - Calligraphic brushes resemble strokes drawn with the
angled point of a calligraphic pen. Calligraphic brushes are defined by an
elliptical shape whose center follows the path. Use these brushes to create the
appearance of hand-drawn strokes made with a flat, angled pen tip.
Scatter
Brush - Scatter brushes scatter an object, such as a leaf,
along a path. You can adjust the Size, Spacing, Scatter, and Rotation
options for a Scatter brush to change the brush’s appearance.
Art Brush - Art
brushes stretch artwork evenly along a path. Art brushes include strokes that
resemble graphic media (such as the Charcoal brush used to create the tree, or
the Marker brush used to create the grass). Art brushes also include objects,
such as the Arrow brush.
Pattern
Brush - Pattern brushes paint a pattern made up of separate
sections, or tiles, for the sides (middle sections), ends, and corners of the
path. When you apply a Pattern brush to artwork, the brush applies different
tiles from the pattern to different sections of the path,
depending
on where the section falls on the path (at an end, in the middle, or at a
corner).
Colorization
methods - To change the color of Art, Pattern, and Scatter
brushes, you use one of Three colorization methods, models for applying color
to the artwork in a brush.
•Tints applies a single hue (the stroke
color) to the brush, with the hue equal to black in the original brush, and
white added to the hue for lighter colors—similar to creating a grayscale
version of the brush, with the stroke color used in place of black. If the
original brush contains no black, the colorized brush contains only tints of
the hue, no fully saturated areas.
•Tints and Shades applies a single hue (the
stroke color) to the brush, with the hue equal to 50% black in the original
brush, and black or white added to the hue for darker or lighter colors. As
with Tints, this method is similar to creating a grayscale version of the
brush, except that the stroke color replaces the mid-range color (instead of
replacing black) in the original brush. Tints and Shades creates a wider range
of contrast than Tints.
•Hue Shift shifts a selected color in the
brush to the current stroke color, and shifts all other colors in the brush
correspondingly around the color wheel, to preserve the relationships between
the original brush colors. For example, if the original brush is blue and
orange (complementary colors) and you select the blue color and shift it to
red, the orange color will shift correspondingly to green (red’s complement).
(If the original brush has only one color, the Hue Shift colorized brush also
will contain only one color.)
Tiles - Pattern
brushes paint a pattern made up of separate sections, or tiles, for the
sides (middle sections), ends, and corners of the path. When you apply a
Pattern brush to artwork, the brush applies different tiles from the pattern to
different sections of the path, depending on where the section falls on the
path (at an end, in the middle, or at a corner).
Ch. 6
Transformations
–
You use the Transform palette for:
• Moving or strategically placing objects in your
artwork (by specifying the X and Y
coordinates and the point of origin).
• Scaling (by specifying the width and height of
selected objects).
• Rotating (by specifying the angle of rotation).
• Shearing (by specifying the angle of distortion).
• Reflecting (by flipping selected objects vertically
or horizontally).
Transformations you can do with the free transform
tool are
·
perspective
·
distorting
·
scaling
·
shearing
·
rotating
·
reflecting.
Scaling - You scale
objects by enlarging or reducing them horizontally (along the x axis)
and vertically (along the y axis) relative to a fixed point of origin
that you designate. If you don’t designate an origin, the objects are scaled
from their center points.
Reference
points - The Transform palette contains a small grid of
squares or reference points that represent points on the selection’s
bounding box.
Rotating - Objects
are rotated by turning them around a designated point of origin. You can rotate
objects by displaying their bounding boxes and moving the pointer to one of the
outside corners. Once the rotate pointer appears, just click to rotate the
object around its center point. You can rotate objects using the Transform
palette to designate a point of origin and rotation angle. You can also rotate
objects by using the rotate tool and either choosing a rotation angle or
dragging to adjust an object visually.
Shearing - Shearing
an object slants, or skews, the sides of the object along the axis you specify,
keeping opposite sides parallel and making the object nonsymmetrical.
Ruler
Origin - The ruler origin is the point where 0 appears on each
ruler.
Reflecting
- Objects are reflected by flipping them across an invisible
vertical or horizontal axis. Copying objects while reflecting creates a mirror
image of the objects. Similar to scaling and rotating, you designate the point
of origin from which an object will reflect or use the object’s center point by
default.
Ch.8
Gradient
Fill - Gradient fills are graduated blends of two or more colors.
Gradient
Stop – A gradient stop is the point at which a
gradient changes from one color to the next.
Ch. 10
Clipping
Mask – A clipping mask is an object or group of objects
whose shape masks artwork below it so that only artwork within the shape is
visible.
Flattening
- place all the layers of art onto a single layer and delete
the empty layers. In most cases, you won’t want to flatten a file until you finish
editing individual layers.
Template
Layers - do not print even if they’re visible. Template layers
are locked, dimmed, and previewed. Objects on template layers neither print nor
export.
Merge - Merging
layers combines the contents of all selected layers onto one layer.