Java Games: Flashcards, matching, concentration, and word search.

Design principles and elements

spaceHelps draw attention to objects.
shapeRefers to the outline or form of solid object
Vertical linesuggest height
textureIs the way something feels or looks as if it would feel.
Light colorsmake a room look larger.
BalanceUsing two similar items to provide equal visual weight or stability.
EmphasisSelect one item to serve as the focal point.
ProportionHow one part relates to another.
RhythmCreating a visual path through a room by placing elements carefully.
unityCombining similar elements

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