Java Games: Flashcards, matching, concentration, and word search.

Motivation and Participation

This exercise is to assist you in reflecting on what we have just covered in the lesson. It should also direct you to the areas that you might need more exploration of.

AB
biological motivationsenses, taste, touch
affective motivationfeeling
cognitive motivationdevelop meaning or understanding
conative motivationattain personal dream
behavioural motivationrewards abd punishments
Mazlowfather of humanistic psychology
hiearachy of needs modelpsysiological, security, social, esteem, self-actualization
intrinsicinternal
extrinsicoutside the environment
ARCS modelattention, relevance, confidence, satisfaction
Malonedesigner of computer games
identified needs using a pyramidMazlow
motivation strategycreating mind maps
Cooksoniss-tal model
O'houle's types of learnersgoal-oriented, activity-oriented, and learning-oriented
Merriam and Darkenwaldpre-adulthood phase and adulthood phase
Roger Boshiercongruency model
Millerforce-field analysis model
Patricia Crosschain of response model
barriernot enough time in the day
institutional barrierinconvenient location
lack of moneysituational barrier
dispositional barrierpoor educational background
informational barriernot aware of educational opportunities
chain of response modelenrironmental and psychological factors play a role in the decision to particate
force-field analysisparticipation depends on the social class and place in the life cycle that the learner is
Rubensonexpectancy-valence model
valencevalue that the learner places on education


teri moore-hirlinger

This activity was created by a Quia Web subscriber.
Learn more about Quia
Create your own activities