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Java Games: Flashcards, matching, concentration, and word search. |
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Universal Design | The idea that all new environments and products, to the greatest extent possible, should be usable by everyone regardless of their age, ability, or circumstance. |
Science | The study of the history of the natural world and how the natural world works, based on observable physical evidence. |
Scientific Method | Processes of discovery and demonstration including; observation of phenomena, formulation of a hypothesis, experimentation and conclusion. |
Engineering Design | A systematic application of mathematical, scientific and technical principles that produces tangible end products that meet our needs and desires. |
Engineering Design Process | Is a systematic, iterative, problem-solving strategy, with criteria and constraints, used to develop many possible solutions to a problem to satisfy human needs and wants. |
Criteria | Specifications and requirements that must be included in a product. |
Constraint | A limitation in a product or device, requirements or specifications that could not be implemented due to cost or some other trade-off. Constraints may include physical, biological, economic, political, social, ethical, and aesthetic concerns but almost always involve time, budget, and safety issues. |
Trade-off | A decision process recognizing the need for careful compromises among competing factors. Requirements of a design (criteria and constraints) sometimes compete with each other. |
Designers | Characteristics of designers include creativity, resourcefulness, the ability to visualize and to think abstractly when engaged in engineering design. |
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North Forsyth High School |
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