Working with Type
baseline is the line on which the type rests.
Leading determines the amount of vertical
space between baselines.
Kerning controls the spacing between two
uniform spacing between more than two characters in selected type. Use tracking
to adjust the spacing of a word or an entire block of type.
Letterforms - You can modify the shapes
of individual letters in a block of type by converting the block to type
outlines or letterforms. When you create type outlines, each character
becomes a separate object with compound paths outlining the character.
Chapter 9 Using Appearance
Attributes, Styles, and Effects
Attributes - Appearance attributes are properties of an object—such as
fills, strokes, transparency, effects, blending modes, or any combination of
these—that affect its look without changing its structure. You can alter or remove appearance attributes at any time. You can also save them as
styles and apply them to other objects. You can edit an object that has a style
applied to it at any time, plus edit the style—an enormous time-saver.
Effects - The Effect
menu commands alter the appearance of an object without changing the underlying
object. Many Effect commands also appear in the Filter menu, but only the
Effect commands are fully editable. Applying an effect to an object
automatically adds the effect to the object’s appearance attribute. You can
select and edit the effect at any time using the Appearance palette.
Styles - A style is
a named set of appearance attributes. By applying different styles, you can
quickly and globally change the entire appearance of an object.
Filter - Similar to an Effect; but the
it is not editable and changes the actual object.
For example, if you apply
the Twirl command listed under the Filter menu to an ellipse and then save,
close, and reopen the document, you cannot remove the twirl from the ellipse.
The object has been changed and is no longer an ellipse. But if you apply the
Twirl command listed under the Effect menu, you can use the Appearance palette
to remove the Twirl appearance attribute at any time, and the object returns to
the way it looked before you applied the Twirl effect--an ellipse.
Chapter 11 Creating
Mesh line - When you create a mesh object, multiple lines called mesh
lines crisscross the object and provide a way to easily manipulate color
transitions on the object. By moving and editing points on the mesh lines, you
can change the intensity of a color shift, or change the extent of a colored
area on the object.
Mesh point - At the intersection of two
mesh lines is a special kind of anchor point called a mesh point. Mesh
points appear as diamonds and have all of the same properties as anchor points
but with the added capability of accepting color. You can add and delete mesh
points, edit the mesh points, or change the color associated with each mesh