I Can... - Post07



  1. Use student's test results from computer-based assessments to evaluate student learning from software.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Access the Web and e-mail from home.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Teach students legal and ethical aspects of copyright issues regarding digital media and software.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Teach a lesson in which students use electronic images or sound to communicate ideas, personal experiences and stories.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Learn to use software applications on your own from online help and Web-based tutorials.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Use presentation software such as PowerPoint or Hyperstudio to create a mutilmedia presentation.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Communicate with other teachers, using e-mail, discussion lists, or chat rooms to improve your understanding of technology and teaching.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Evaluate artifacts created by your students using electronic media (digital portfolio, writing, video, artwork, online tests, etc.).
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Capture images using a digital camara, screen capture, video capture, or scanner and transfer them to the computer.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Calculate student's grades using a spreadsheet.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Apply basic troubleshooting strategies wth computer that is not working properly.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Teach a lesson addressing district and state standards as well as the ISTE National Educational Technology Standards for Students.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Teach students to create digital portfolios of their learning using media such as Hyperstudio or the Web.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Adapt to teaching environments that range from one computer classrooms to networked computer labs.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Create a newsletter with graphics and text in columns using a word processor.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Use resources on the Web to intergate treatment of multicultural and gender issues in the curriculum.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Explain your school's policies on Internet use to students and their parents.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Design a lesson in which students search electronic media (CDs or the Web) for information in content areas.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Design a lesson in whcih students use presentation or desktop publishing software to share knowlegde, expertise, and artifacts with classmates.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Evaluate and select educational software to help students meet content standards.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Save and access files on your network from your computer.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Design a lesson in which students create web pages to share their reports or writing assignments outside the classroom.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Develop lessons and procedures to ensure equitable access to computers for all students.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Protect privacy and security when publishing student's writing or images on the Web.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Create charts and graphs of numerical data using a spreadsheet.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Teach lessons in which students take responsibility for their own learning in online environments.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Create my own World Wide Web pages to be accessed by my students as part of a lesson.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Design an assignment in which students evaluate the accuracy, relevance, appropriateness, and bias of electronic information.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Use technology to adapt a lesson for students with special needs.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Guide students in applying rubrics to assess the products and reports they create with technology.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Search the World Wide Web for information to make choices of hardware and software.
      1 2 3 4 5  
    Strongly agree   Strongly disagree


  1. Use technology to communicate evidence of student learning to students, parents, and the community.
      1 2 3 4 5  
    Strongly agree   Strongly disagree





LSUS Department of Education