DEA 111_01C Introduction to Digital Effects & Animation Technology |
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Piedmont Community College |
DEAT instructor |
http://www.piedmontcc.edu
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Instructor: Paula Hindman Office: P-104 Phone: (336) 694-5707 Email: paula.hindman@piedmontcc.edu Website: www.quia.com/pages/dea111 Textbook: Materials: Jump drive, drawing pad & pencils, notebook FALL SEMESTER 2017 August 16 Classes Begin September 3 Labor Day October 11-13 Fall Break for Students November 12 Veteran's Day November 20-24 Thanksgiving Holiday December 11 - 15 Final Exams December 18 Last Day of Class Course Description: This course is an overview of the digital effects and animation technology field from simple processes to the most complex. Topics covered include digitizing existing images, creating digital images, manipulation of images and various forms of computer animation. Lab software: Photoshop, Maya, & After Effects COURSE OBJECTIVES: The intention of the class is to present: 1.) Basic Concepts 2.) Professional terminology 3.) Issues common to the 3D graphics and animation field 4.) Production technology 5.) Experience with concepts through hands-on class exercises This material will be presented as a set of units that include: ***** Module ONE: 12 Principles of Animation - The Illusion of Life: Walt Disney Studios - Frank Thomas - Ollie Johnston ***** Module TWO: History of Digital Animation: - Artists & Studios - Technological Advances - Important Works ***** Modules THREE - FIVE: 3D Computer Graphics and Animation: Applications, Terminology and Techniques - Styles and Methods for motion graphics and animation production - Modeling techniques, terminology & hands-on experience - Animation techniques, terminology & hands-on experience - Texture/Shaders & Render techniques in 3D computer animation ******* Module SIX : Mass Media Law Principles
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My Quia activities and quizzes |
https://www.quia.com/hm/559243.html |
https://www.quia.com/cb/347515.html |
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Useful links |
- Industry Information
- CGsociety and Jordan Walkers portfolio
- computer animation timeline
- International Game Developers Organization
- SIGGRAPH Organization
- Game Developers web site
- Siggraph's career network
- Creative Bloq News, Tutorials, Interviews, Videos, Jobs....
- Autodesk Digital Entertainment & Visualization Community tutorials, showcase, learning, forums, events, contests, etc.,
- PBS: How a Game is Made
- Game Career Guide: Start to Finish Game Making Process
- Gamasutra article: What to avoid in the game making process.
- The animated film production process according to Dreamworks Animation
- Fake or Foto Challenge
- Animation World Network on Writing a Screenplay
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Last updated 2018/10/16 11:46:50 EDT | Hits 1439 |
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