Java Games: Flashcards, matching, concentration, and word search.

Lesson 1 Key Terms

AB
AbstractionThe act of focusing only on the relevant aspects of something.
Assembly LanguagesProgramming languages that allow the programmer to use mnemonics in place of the 0s and 1s in a program.
Assignment OperatorThe equal sign (=) in an assignment statement.
High-Level LanguagesProgramming languages that allow the programmer to use computer instructions that more closely resemble the English language.
Literal Type CharacterA suffix character that forces a literal constant to assume a data type other than the one its form indicates.
Logic ErrorAn error in a syntactically correct program that produces unexpected results.
ObjectAn instance of a class that consists of data and the operations associated with that data.
Procedure-Oriented ProgrammingA method of programming in which the programmer concentrates on the major tasks that the program needs to perform.
Object-Oriented ProgrammingA method of programming in which the programmer concentrates on the objects that the program can use to accomplish its goal.
Repetition StructureA basic programming structure (also called a loop) that allows the program to repeatedly process one or more program instructions until some condition is met.
Selection StructureA basic programming structure (also called the decision structure) that allows a program to make a decision or comparison and then select the appropriate path.
 Windows Form Designer WindowThe window in the Visual Basic IDE that contains a Windows Form object (or form) that serves as the application’s graphical user interface.

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