| A | B |
| Actual results | the outputs of the system |
| Alternatives | the choice of one thing from out of two or more possibilities |
| Aesthetics | pleasing to the eye |
| Brainstorming | a method of coming up with many alternative solutions |
| Constraints | limitations placed on a problem |
| Criteria | requirements of the problem |
| Critique | to review and evaluate |
| Data | raw facts and figures |
| Design | to create, fashion, execute, or construct according to plan |
| Design Breif | a simple statement that spells out the proposed solution to a problem |
| Desired Results | a system's command input; a statement of the expected results |
| Ergonomics | fitting technology to human needs |
| Evaluate | compare actual results to the desired results |
| Hypothesis | a tentive assumption made in order to draw out and test its logical consequences |
| Implementation | trying out the proposed results |
| Insight | a process of conceiving possible solutions to a problem in which solutions leap into the mind of the problem solver |
| Market Research | a research process where companies ask potential buyers about what they want or like |
| Model | small physical replicas of the solution |
| Optimization | the process of making an alternative work as well as it can |
| Problem Solving | a multistep process used to reach a solution in response to a human need or want |
| Prototype | a model of a final product or structure that is built to help evaluate the soundness of a design and to discover unanticipated problems |
| Research | a process carried out to discover information |
| Trial and error | a method of solving problems in which many solutions are tried until one is found to be acceptable |
| Values | an individual belief in something's worth |