| A | B |
| symbol | Something which represents or stands for something else |
| mood | The feelings which the readers or audience have as they experience a story. |
| foreshadowing | Clues or hints which suggest some later event. |
| metaphor | An implied or stated comparison between 2 usually unlike things. |
| tragedy | A disastrous event happens to a basically good and noble character becasue of fate and/or character flaw. |
| hyperbole | Obvious exaggeration, usually for dramatic humor. |
| onomatopoeia | Words which try to replicate sounds. |
| imagery | Vivid descriptions of sights, sounds, smells, tastes, or things we can touch. |
| simile | A comparison using "like" or "as." |
| personification | Figurative language which gives human characteristics ot nonhuman things. |
| alliteration | Repetition of beginning sounds of words. |
| Assonance | Repetition of vowel sounds within words. |
| 1st person | Narrator is a character inside a story, seeing events first hand. |
| 3rd person objective | Narrator is seeing the story's events from outside only, like an uninvolved cameraman. |
| 3rd person limited omniscient | Narrator is outside, but sees through one character's thoughts and feelings. |
| 3rd person omniscient | Narrator is outside a story, but is able to tell what several main characters are thinking and feeling (seems to know all). |
| tone | Narrator's attitude or feelings about his or her subject. |
| protagonist | The general name for the character we sympathize with in a story. |
| antagonist | The term for the villain in a story. |
| soliloquy | In a play, a speech spoken by an actor alone on stage, revealing his private thoughts. |