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Java Games: Flashcards, matching, concentration, and word search. |
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| A | B |
| linear graph | straight line |
| absolute value graph | V-shape |
| quadratic graph | U-shape |
| cubic function | S or snake shape |
| reciprocal function | two curves |
| translate | shifting a graph based on the equation |
| vertical stretch | narrow |
| even function | symmetric to y-axis, or arrows in same direction |
| odd function | symmetric about origin, or arrows in opposite directions |
| f(x) | "f of x", means the output when the input is x |
| domain | set of inputs, or x-values |
| range | set of outputs, or y-values |
| function | each input has a unique output |
| domain of (1,2) (3,4) | {1,3} |
| range of (1,2) (3,4) | {2,4} |
| discrete | points are not connected |
| continuous | points are connected |
| constant rate of change | linear |
| variable rate of change | quadratic, cubic, absolute value, square root |
| vertex | highest or lowest point on a graph |
| minimum | lowest point on a graph |
| maximum | highest point on a graph |
| zeros | where the graph crosses the x-axis |
| x-intercepts | where the graph crosses the x-axis |
| y-intercepts | where the graph crosses the y-axis |
| f(3) = ? | When the input is 3, what is the output? |
| f(x) = 3 | What is the input when the output is 3? |
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