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CHAPTER 8: Graphics and Animation Vocabulary

AB
aspect ratioThe ration of width to height of an image.
bitmapped graphicsA computer image that consists of tiny dots called pixels; also known as a raster graphics.
color depthThe number of distinct colors an image can contain.
continuous-tone imageImages that have shades of colors or gray.
ditheringA graphics editing technique that involves changing the pattern of dots in an image to add or modify colors.
draw programsPrograms that enable the user to create or edit vector graphics.
full-color imageA 24-bit image, which has a color depth of about 16.7 million colors.
grayscaleA type of image that uses many shades of gray, from white to black.
indexed color imageAN 8-bit image, which has a color depth of 256 colors.
keyframeAN intermediate frame in an animation sequence that blends so one frame appears to change into the next.
lossless compressionA method of compressing files that reduces file size without losing date.
morphingAn animation technique in which one image gradually tansforms into another image.
paint programA program for creating or editing bitmapped images.
raster graphicsA computer image that consists of tiny dots called pixels; also known as a bitmapped graphic.
resolutionThe clarity and sharpness of an image.
rolloverTwo or three images controlled by a small program that switch whenthe cursor rolls over a navigation button.
three-dimensional graphicsA type of graphic that appears to exist in three rather than two dimensions.
tweeningAn animation process that uses keyframs between two images.
vector graphicsGraphics that are produced using mathematical formulas to define curves, lines, and other attributes.
virual realityA technology used toimmerse a user in an artificial environment.


instructor
Grinnell High School
Grinnell, IA

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