| A | B |
| Networking | The process of sharing two or more devices so they can share resources. |
| Sneakernetting | Copying files onto external/removable media and walking from one computer to another. |
| LAN | Data communications infrastructure in a small geographical area. |
| Node/Host | A device connected to a computer network. |
| Client | Computer that has necessary hardware and software to enable it to connect to a network |
| Server | Computer that serves or provides a service or resource for other clients on a network. |
| Shared-level Security | Used by peer-to-peer networks one or more passwords are assigned to a shared resource |
| DHCP | TCP/IP [\protocol that allows IP addresses to be distributed automatically to nodes on the network. |
| User-level Security | Security system in which access to network is assigned to a group or individual. |
| WAN | Data communications network that spans a large geographical area. |
| Topology | Physical layout of a computer network. |
| Logical Topology | The way data travels across a network from node to node. |
| Physical Topology | Location and arrangement of all cables, devices servers, etc. |
| Fault Tolerant | Ability of a network to continue functioning when a node fails. |
| Trunk or Backbone | The main wire that connects all of the nodes on the network. |
| Broadcast | Message sent to all nodes on a network segment; not transmitted by routers. |
| Token Passing | Computer must have token to transmit |
| Active Topology | Each node is involved in passing process and maintains the ability to regnerate token. |
| Ad hoc mode | PDAs connect directly to each other without using an access point |
| Infrastructure/Multi-point Networking | Used when wireless nodes connect to a fixed network using a wireless bridge that functions as an access point |