| A | B |
| The three-character filename extension for Microsoft Windows standard video format | Audio Video Interleave (AVI) |
| Cable that carries digital video signals, which indluce audio, video, and control (stop, start, etc) signals | Firewire |
| Also known as IEEE-1394 | Firewire |
| A file format that provides frame-to-frame compression | Motion Picture Experts Group (MPEG) |
| File extension for a QuickTime Movie | MOV |
| Final stages of video production | Postproduction |
| A video format that records a high-quality video signal on an SVHS videocassette that carries at least 400 lines of resolution butis the same size and shape as a regular VHS videocassette | S-video |
| An external bus standard that supports data transfer rates of 480 mbps (480 million bits per second) | Universal Serial Bus (USB) |
| Video file format that can be viewed in Windows Media Player | Windows Media Video (WMV) |
| A simulation of movement or the perception of motion created by the rapid display of a series of still images. | Animation |
| A single still image in a video or animation | Frame |
| A type of animation that is based on the changes that occur from one frame to another, sometimes known as cell animation | Frame animation |
| Repeating a function until a certain condition is met | Looping |
| Animation technique in which one image is transformed into another image. | Morphing |
| The final step in creating a 3-D animation that involves giving objects attributes such as colors, surface textures, and degrees of transparency. | Rendering |
| Special effects, such as "Fade in" and "Fade out", that can be set to occur between frames in an animation. | Transition |
| Short for in-betweening, the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image | Tweening |
| Moves an object along a predetermined path on the screen | Vector animation |
| A special effect that results in distortion of an image | Warping |