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Multi-media-Video

AB
Bird’s eye viewCamera positioned above subject and looking down – looking down from a tall building
Close-upBrings the camera closer than we are use to.
CodecStands for COmpression/DeCompression – compression algorithm of the file format.
CutawaySimilar to an insert – changes the location of the action temporally to explain what is happening elsewhere.
DollyMoves camera location, similar to a zoom-done while moving camera-series of tracks-forward and backward movement.
Establishing shotFirst shot in opening sequence. Establishes location of camera shoot and let’s audience know where events are taking place.
Eye-levelNormal ___ __ position.
File format.mov, .wma, .rm of .flv
First person point of viewLet’s a camera pretend it is a person.
Frame rateNumber of images/second. Video – 29.97fps, Film 24fps, Higher ___ ___ –smoother video-larger file size.
High angleTaken slightly above eye-level.
Horizontal PositionThe lateral perspective your shots have in relationship to the subjects. Example newscast is shot like a mug shot, directly in front and at eye level in relationship to the subject.
InsertHelps you explain the details of what is happening in a close-up or extreme close-up. Example – right before a person strikes you insert a close-up of the hand holding the knife high in the air.
KeyframeInstead of storing all the information for every frame, the codec stores the _____ and in the subsequent frames, only the information that has changed since the _____ was recorded.
Long shotCovers the entire body of subjects.
Low angleA child’s eye view of an event or subject.
Medium shotShows from the waist up.
MPEGAll media players can play – convenient way to distribute movie file. There are several versions and not players can play all versions.
Multi-passThe codes first does an analysis of the video and then is able to do a better job of compression. Single pass quicker; _____ will be smaller and more efficient.
Oblique angleThe camera angle is tiled in relationship to the horizon. Someone making a difficult climb.
Over the shoulder shotLet’s you be like a in the wall during the conversation. The camera sits to just one side of the characters.
PanRotate the camera around its base from side to side.
PedestalMoves camera location up and down - vertical movement.
Point of View-POVWhat is happening in a scene from different perspectives.
QuickTimeApple’s standard method for storing movies and is recognized by the .mov extension. Reads MP3 and MPEG. Does not understand Windows media or Real Player.
Reaction shotLets the camera see the effect an action has on a character.
Real playerWeb’s original media player. Popularity has waned, still used online. Can play MP3, MPEG and others. Native format .rm will not open Windows media or QuickTime files.
RollA rotation of the camera from right to left captures circular motion.
TiltCamera does not change physical location tilted forward (down) and backward (up) – used to follow vertical movement.
TransitionsCreate a bridge between scenes and shots.
TruckMoves camera location-like dolly side to side- like pan but the camera actually moves to follow the motion of the action
Windows MediaOn windows OS - Most popular format - Can’t understand QuickTime or RealPlayer files.
ZoomUsing the camera built-in functions to bring objects in the frame closer or farther apart. Camera does not move.



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