Java Games: Flashcards, matching, concentration, and word search.

The L & I Game

AB
motivationthe personal, environmental, and situational factors that cause people to act
adherencethe amount of exercise performed vs. the amount recommended
personal factorsfactors such as health status, self-efficacy, enjoyability, and convenience
program factorsfactors related to the exercise program or regimen itself
social supportencouragement from spouse, family, and friends
leadership qualitiesthe attitudes, personality, and professional conduct of an individual
professionalismtreating clients with respect, and conveying that you take the work relationship seriously
promptsmotivational tools usde to improve adherence and remind people to exercise
modelingthe process of learning by observing and imitating other's behavior
lapsesexpected slips that are a normal part of the behavior change process
self-efficacythe belief that one is able to behave in a certain manner
rapport stagewhere empathy, warmth, and genuineness need to be conveyed
investigation stagewhere information is gathered regarding fitness levels, goals, and limitations
planning stagewhere goals are set according to the client's needs and desires
action stagewhere the actual training begins
empathythe ability to experience another person's world
attendingthe listener gives non-verbal acknowlegment through posture, eye contact, and gestures
mirroringsensitively matching the posture and gestures of the other person
behavioral contractsspecify the behavior to be achieved and exactly what will reward the desired behavior
feedbackany information about current or past behavior that can be used to improve performance
cognitive stage of learningwhere learners make errors and have highly variable performances
associative stage of learningwhere errors tend to be less gross in nature and skills can be refined
autonomous stage of learningwhere skills become automatic or habitual
Health Belief Modelsuggests that the decision to adopt healthy behaviors is based upon the preception of susceptibility to an illness
Stages of Change Modelsuggests that people go through distinct, predictable stages when making lifestyle changes
antecedentsstimuli that precede the behavior
consequencesstimuli that follow the behavior
behavior chainsa series of behavioral connctions
shapingreinforcement of successive approximations until a desired goal is reached
observational learningindividuals are influenced by how friends, family, and co-workers behave
cognitionsbehavior influenced by current thoughts
cue extinctiona means to break the connection between events and other stimuli and behavior
rewardspositive consequences that are powerful reinforcers
anorexia nervosacharacterized by a fear of becoming obese, a distorted body image, extreme weight loss, and self-starvation
bulimia nervosacharacterized by episodes of binge eating followed by self-induced vomiting or the use of diuretics or laxitives
cognitive quicksandirrational or overly negative thinking that causes emotional distress

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