| A | B |
| Toolbar | Provides shortcuts to numerous functions and windows. |
| Stage | The blank canvas on the screen where the movie will play. |
| Property Inspector | Where you can change/set the properties of the building blocks of your movie. |
| Cast | Everything you use to create your movies: graphics, text, video, audio, etc. |
| Cast Member | What each individual item in the Cast is called. |
| Paint | Window where you can create a background cast member which will cover the stage and provide a backdrop for the movie. |
| Score | Window where you edit your movie, set the order in which sprites appear on the stage when the movie is playing, and set the length of time they stay there. It has a Playback Head which passes through Frames across a Timeline. |
| Sprite | Derived from a cast member, and can be dragged onto the stage, resized and animated. |
| Timeline | Each increment along channels on its grid represents one frame of your movie. |
| Loop Playback | Playback feature that can be selected under the Control Menu. |
| Background Transparent and Matte | The most useful ink types. |
| Background Transparent | Will get rid of the unused background from a sprite. |
| Vector Shape Window | Select the icon for this window on the Toolbar to create a vector shape. |
| Curve Points | Dots on the edge of a vector shape that can be dragged to alter the shape of an image. |
| Control Handles | Dragging on these dots, which are connected to a curve point, alters the shape around the curve point. |
| Vector Shape | A shape that is represented mathematically. |
| Bitmap Image | An image represented by individual pixels. |
| Transitions | You can add these to a score to fade or wipe between one point in your movie and another. |
| Stage Transition | Transition which will affect the whole stage. |
| Area Transition | When applied to a sprite, only the area taken up by a sprite will be affected by the transition. |
| Text Window | Window where you can produce the text you need for your movie. |
| Audio and Video files | Director 8 accepts QuickTime Movies, AIFF, WAV, and MIDI files. |
| Publishing | This means making a shockwave movie that plays in a web browser, as long as the shockwave plug-in is downloaded. |
| Projector | A file that becomes an application in its own right like a multimedia CD. |
| Movie | A Director file. |
| Sprites | The objects on the stage, which layer on top of each other on the score so that each subsequent item sits on top of the last. |
| Copy | The default ink, which should be used where transparency is not required. |
| Matte | An ink that should be used for solid sprites to make the surrounding area transparent. |
| Background Transparent | An ink that should be used where the white background appears within a sprite. |
| Imported Cast Members | Graphics, text, video, and audio files created in other programs and incorporated into your Director movie. |