| A | B |
| plot | the sequence of events in a story |
| setting | time(when) and place (where) in a story |
| characterization | the way an author reveals a character's personality |
| point of view | the vantage point from which a story is told |
| foreshadowing | a hint of what's to come in a story |
| irony | contrast between what is stated and what is meant |
| simile | making comparisons between two unlike thing using like or as |
| metaphor | A comparision between two unlike things NOT using like or as |
| personification | a non-human subject is given human traits |
| alliteration | repetition of first sound (Peter Piper picked) - repeated at least two times |
| imagery | descriptive or figurative language used to create word pictures for the reader |
| protagonist | the good main character |
| antagonist | the bad main character |
| dynamic character | the character that changes (Scrooge) |
| static character | the character that does not change |
| irony | the opposite of what is expected |
| conflict | a struggle between opposing forces |
| exposition | the characters and setting are introduced in the |
| falling action | the main events between the climax and the resolution are in the |
| dialogue | conversation |
| inciting incident | important events that start a story |
| climax | the high point of the story or the most exciting part |
| onomatopoeia | the use of a word whose sound imitates or suggests its meaning |
| hyperbole | wild exaggeration |
| slang | informal type of language |
| hyperbole | wild exaggeration |
| dialogue | conversation between two characters, lines that are intended to be spoken |
| italics | a style of printing with letters lanting to the right usually used to show emphasis |
| onomatopoeia | the use of a word whose sound imitates or suggests its meaning |
| resolution | end of central conflict- final part of story |