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Computer Applications II 3.01 Animation

AB
Persistence of VisionThe way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.
Frame-by-Frame AnimationA series of many frames that appears to be in continuous motion.
Vector AnimationThe movement of animations defined by formulas.
3-D GraphicsThe field of computer graphics concerned with generating and displaying three-dimensional objects in a two-dimensional space (e.g., the display screen). Whereas pixels in a 2-dimensional graphic have the properties of position, color, and brightness, a 3-D pixel adds a depth property that indicates where the point lies on an imaginary Z-axis
RolloversThe look or action of a control with relation to mouse actions. The four common rollover states are Up, Over, Down, and Hit.
morphingA technique in which one image is gradually turned into another, which is short for metamorphosing
stageThe part of the animation program window where the animator’s content is composed and manipulated.
frameA single still image in a video animation.
keyframeAn intermediate frame in an animation sequence that blends so one frame appears to change into the next.
TimelineThe part of the animation program window that organizes and controls an animation’s content over time using layers and frames
LibraryStore frequently used graphics, movie clips, and buttons
PlayheadThe vertical red marker in the timeline that shows which frame is the current frame.
ScrubDragging the playhead across the timeline.
TweeningAn animation process that uses keyframes between two images
CompressionThe process of reducing the space required to store data be efficiently encoding the content.
MP3A standard format for music files sent over the Internet that compresses music
WAVThe standard format for sound files on Windows PCs.
ExecutableA program file that can run on your computer.
Plug-inA hardware or software application that adds a specific feature to a computer
Quick TimeA cross-platform multimedia format that works on both Microsoft Windows and Apple Macintosh systems.
BandwidthThe amount of data that can be transmitted over a network in a given amount of time.
StreamingA procedure for transmitting media files so they can start playing as soon as a PC begins receiving them, rather than waiting for the complete files to download first.
Streaming RateThe rate in frames per second at which the movie can be downloaded.
Playback RateThe rate in frames per second at which the movie plays.


CTE Instructor
Northern Nash High School
Rocky Mount, NC

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