| A | B |
| Stage | The part of the animation program window where the animator’s content is composed and manipulated. |
| Frame | A single still image in a video animation. |
| Keyframe | Shows where the key (most important) actions occur. |
| Timeline | The part of the animation program window that organizes and controls an animation’s content over time using layers and frames. |
| Library | Used to store frequently used graphics, movie clips, and buttons. |
| Playhead | The vertical red marker in the timeline that shows which frame is the current frame when previewing an animation. |
| Scrubbing | Dragging the playhead across the timeline in order to preview an animation. |
| Tween(ing) | An animation process in which frames are created between the keyframes that are needed to create the illusion of movement. |
| Compression | The process of reducing the space required to store data by efficiently encoding the content. |