Java Games: Flashcards, matching, concentration, and word search.

Animation Vocabulary

AB
AnimationThe process of creating the illusion of motion by viewing sequential images in rapid succession.
Straight AheadDrawing out a scene frame by frame from beginning to end.”
KeyframeA single still image in an animated sequence that defines a specific position of onscreen elements at a specific time in the sequence.” 
TimingThe spacing of actions to define the weight and size of objects and the personality of a characters movements.
EaseThe spacing of the in-between frames to achieve subtlety of timing and accelerated movements.
ArcsThe visual path of action for naturally moving objects.
overlapping actionThe tendency for parts of a character to move at different rates or continue moving after the character has stopped.
Secondary actionAdditional action that supports the main action.
StagingPresenting an idea so that it is unmistakably clear. 
ExaggerationAccentuating the essence of an idea via the design and the action. 
AnticipationThat brief moment of action/time that precedes another action.
Squash and StretchExaggerated shape that creates a sense of weight and flexibility to drawn objects. 
VectorAn image that defines shapes and colors according to mathematical values and thus are more easily scalable. 
BitmapAn image in which each pixel's color value is strictly defined. 
FrameA single complete image out of the sequence of images comprising an animation. 
Frame RateThe measure of the number of frames displayed sequentially per second of animation in order to create the illusion of motion. 
BehaviorPrebuilt computer designated animations 
In-betweenThe creation of successive frames of animation between key frames. 
Particle EmitterA computer graphics technique used to create sophisticated animated effects involving large numbers of automatically animated objects. 
ReplicatorA computer graphics technique used to create a pattern of repeating elements. 
Pixel“The smallest visible unit of measure on a computer screen; a single tiny dot of light that grouped together create a recognizable image.”
RenderThe process of creating a series of computer-generated images or a self-contained movie based on a user's working timeline. 
TimelineThe frame-by-frame layout of all animation occurring over a delineated course of time in a piece of software. 


Jackson Hole High School
WY

This activity was created by a Quia Web subscriber.
Learn more about Quia
Create your own activities