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3Dmodeling Part 2

AB
rotaterevolves the object in the viewport
moveallows object to move in viewport on x,y,z
orthographicrepresents a 3D object in 2D
scalesizes object up or down
selectshows a white box around object
command panelwhere you create and modify the object
perspectiveshows object with vanishing line
viewportsshow top, front, left, etc
spineslines that do not render
renderto show how image looks
world coordinate systemshows axes to an object in a scene
local coordinate systemassigns axes to a particular object
primitivescylinder, torus, sphere
booleancombining objects, union, intersection
latherevolve around an axis
copymakes a duplicate
mirrorflips an object
wireframedraws objects as edges and vertices
zoommagnified the object
panningdrags window but not objects
modifychanges vertices and polygons
exportplace copy in another software or file format
how to copyshift and move tool
teapoticon for quick render
coordinateswhere you are on the axes
defaultsare automatic with software
orbitmoves entire scene around
origin0,0,0


Mrs. POff

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