| A | B |
| Protagonist | The main character in the story, play or novel that is involved in the main conflict. |
| Antagonist | The force working against the protagonist; usually another character but can be a force of nature, society, or an internal force within the main character. |
| Plot | The series of events in a story. |
| Exposition | The first stage of a typical story plot; provides important background information and introduces the setting and important characters |
| Rising Action | The stage of plot that develops the conflict; during this stage events occur that make the conflict more complicated |
| Climax | The point of greatest interest in a story or play; Usually occurs toward the end of a story, after the reader has understood the conflict and become emotionally involved with the characters; the conflict is usually resolved |
| Conflict | A struggle between opposing forces; internal or external |
| Character Traits | The qualities shown by a character; may be physical or expressions of personality |
| Characterization | The way a writer creates and develops character |
| Falling Action | The stage of the plot in which the story begins to draw to a close; comes after the climax |
| Setting | The time and place of the action |
| Characters | he people, animals, or imaginary creatures who take part in the action of a work of literature |
| Resolution | Reveals how everything turns out. Sometimes ends with a surprise twist. |
| Parody | A humorous imitation of an author's or artist's style. |
| Cause & Effect | Two events are related by something happening. |
| Fact | A statement that can be proven. |
| Opinion | A statement that cannot be proven - what you believe or feel. |
| Text Features | Elements of a text, such as bold, italic, subheadings, captions, etc. |
| Graphic Aid | A visual tool that is printed or drawn, Charts, graphs, maps, etc. |
| Inference | A logical guess that is made based o facts and one's own knowledge and experience. |
| Point of View | Refers to how a writer chooses to narrate a story. |
| First Person Point of View | Uses pronouns, such as I, me, and we. |
| Third Person Point of View | The narrator is not a character, uses words such as they, she, her, etc. |
| Foreshadow | "Hint". Give notice or indication of something going to happen in advance. |
| Flashback | A scene or event from the past. |
| Atlas | A book of road maps |
| Encyclopedia | A book of various branches of knowledge or topics. |
| Almanac | A yearly calendar showing the times of certain events such as fishing, birthdays, farming. |
| Intensity | An extreme amount of energy or feelings. |
| Reference Materials | Sources that contain facts and background information on a wide range of subjects, (dictionary, thesaurus, atlas, etc) |
| Theme | The broad idea, moral or message, of an essay, paragraph, movie, or a book. The message may be about life, what you learn from the story. |
| Analogies | A comparison of certain similarities between things which are otherwise unlike. Examples: Part to Whole, Classification, Worker & Tool. |
| Bandwagon | Persuasive Technique that invites you to join the crown. Everybody else is doing it. |
| Imagery | Five Senses - What the author wants to appeal to the reader. |
| Testimonial | A prominent person endorsing a product such as actors/actress, sports athletes, musical artists. |
| Repetition | Repeating of the products name at least 4 times. |
| Alliteration | Repetition of consonant sounds at the beginning of words. ex: peter picked a peck of pickled peppers. |
| Personification | The giving of human characteristics - animals & objects talk, sing, dance, etc. |
| Haiku | Form of Japanese Poetry 17 Syllables - 5,7,5 |
| Onomatopoeia | The use of words whose sounds echo their meanings - buzz, knock knock, gargle |
| Metaphors | Comparison of two things not using the words like or as. |
| Similes | Makes a comparison using the words "like" or "as". |
| Hyperbole | An exaggeration |