| A | B |
| Invention | Something new created by study and experimentation. |
| Iterative | Describes a series of steps that repeats until a preset condition is met. |
| Problem Identification | Recognition of an problem needing to be solved. |
| Process | Sequence of actions that uses resources to produce a product. |
| Product | Result produced through work or by following a process. |
| Research | Systematic study of materials and sources in order to reach new conclusions. |
| Sequential | Forming or following a logical order or sequence. |
| Solution | The answer to or disposition of a problem. |
| Standard | Something considered by an authority or by general consent as a basis of comparison. |
| Target Consumer | A person or group for which product or service design efforts are intended. |
| Time Line Chart | A one-axis chart used to display events in the order they occurred. |
| Assessment | Evaluation technique in which benefits, risks, and tradeoffs are considered in making a decision. |
| Brainstorming | A spontaneous group discussion to produce ideas. |
| Client | A person using the services of a professional person or organization. |
| Constraint | Limitation or restriction on a design process. |
| Design | Iterative decision-making process that produces a plan to solve a problem. |
| Design Brief | Written plan that identifies a problem to be solved, its criteria, and its constraints. |
| Design Process | Systematic problem-solving strategy that selects the best solution from many possibilities. |
| Designer | A person who designs things by using drawings or visual cues. |
| Engineer | A person who uses technological and scientific knowledge to solve problems. |
| Engineer’s Notebook | A record of an engineer's design ideas that others may not claim as their own. |
| Evolution | A gradual development. |
| Innovation | An improvement of an existing product, system, or method. |