| A | B |
| algorithm | a list of actions tp perform a task or solve a problem |
| argument | an item of information that must be supplied so Alice can execute the action |
| bug | errors in computer programs |
| comment | good programming style and useful for humans but not necessary for the computer program to run |
| implement | write the program |
| instruction | action to be performed |
| method | a segment of program code that defines how to perform a specific task |
| nesting | one program statement is written inside another |
| properties | color, vehicle, skin textxure, etc. |
| pseudocode | very close but not quite actual program code |
| scenario | a description of the problem or task |
| state | snapshot of a scene |
| storyboard | scenario broken down into major scenes using sketches or a "to-do list" |
| syntax | statement structure and punctuation |
| trial and error | trying several different things to find the one that works the best |
| design | plan ahead |
| test | see if it works |
| program | list of instructions to accomplish a task |
| do in order | one action must occur after another |
| do together | actions must be completed at the same time |
| debug | remove bugs from a program |
| at runtime | while the animation is running |
| translational | move instructions in 6 directions |
| egocentric | direction an object moves is relative to its own orientation |