Java Games: Flashcards, matching, concentration, and word search.

Chap. I Games (Shrum & Glisan)

This is a practice on the terminology of Chapter One in the Shrum & Glisan book. You will need to work with the terms + their concepts or associations. There are four game formats that give you practice on the same terms.

AB
Chomskycompetence vs. performance
KrashenInput Hypothesis
Affectiveanxiety
LongInteraction Hypothesis
Interlanguage= the language of the learner
SwainOutput Hypothesis
VygotskyZone of Proximal Development
PiagetLearning & development are independent processes
ZPDToday's potential development level becomes tomorrow's actual developmental level.
mediationbooks, visuals, classroom discourse patterns, opportunities for interaction, teacher assistance
private speechconvergence of thought and language
language playa form of mediation
Variable Competence ModelLearners use a mix of conscious and subconscious processes to produce language.
Interaction Hypothesismodification in conversation makes input comprehensible

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