| A | B |
| Animation | "Simulation of movement created by rapidly displaying images or frames." |
| Frame by Frame Animation | The rapid display of a sequence of still images (2D or 3D) or models in order to create the optical illusion of movement. |
| Morphing | Transforming one object into another. |
| Rollovers | A mouse is moved over an image, to change one image to a different image. |
| Stage | Part of program where content is created and manipulated. |
| Library | "Used to store frequently used files." |
| Timeline | "Used to organize the content." |
| Frame | "One individual image in an animation." |
| Keyframe | "Indicates where an action is to occur." |
| Playhead | "The vertical red marker in the timeline that shows which frame is the current frame as animation plays." |
| Plugins | "Programs that work with the browser playing videos or opening certain file types." |
| Standalone Players | "Programs that will open and work without the browser software being open." |
| Bandwidth | "The amount of data that can be transmitted over a network in a given amount of time." |
| Playback Rate | "The number of frames per second that are shown when the animation is played." |
| Streaming Rate | "The number of frames per second contained in the animation." |