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2.02 Comptuer Animation - Activity2

AB
Animation"Simulation of movement created by rapidly displaying images or frames."
Frame by Frame AnimationThe rapid display of a sequence of still images (2D or 3D) or models in order to create the optical illusion of movement.
MorphingTransforming one object into another.
RolloversA mouse is moved over an image, to change one image to a different image.
StagePart of program where content is created and manipulated.
Library"Used to store frequently used files."
Timeline"Used to organize the content."
Frame"One individual image in an animation."
Keyframe"Indicates where an action is to occur."
Playhead"The vertical red marker in the timeline that shows which frame is the current frame as animation plays."
Plugins"Programs that work with the browser playing videos or opening certain file types."
Standalone Players"Programs that will open and work without the browser software being open."
Bandwidth"The amount of data that can be transmitted over a network in a given amount of time."
Playback Rate"The number of frames per second that are shown when the animation is played."
Streaming Rate"The number of frames per second contained in the animation."


AP Computer Science A
NCVPS
NC

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