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V106.02 3D modeling review

AB
lathecopies a plane 360 degrees
lofttakes splines and makes 3D along a path
perspectivemimics how our eyes work
panningmoving across a scene
orbitrotates the entire scene
orthographicline is sight is perpendicular to the picture plane
originwhere axes intersect
0.0.0coordinates for the origin
splines2d lines
polygonplane figures with 3 or more straight lines
local user coordinatesassign axes to an object
booleancombining objects to make one
scalechanges proportion of an object
zoommagnifies the viewport
wireframedraws objects as vertices
3DsMaxthe program we use for 3D
mirrorflips the image
primitivesbasic shapes
modifybend, taper, for example
movetool that repositions an object in 3D space


Digital Design, Modeling & Animation Teacher
Southwest High School
High Point, NC

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