A | B |
Technology | How people modify the world around them to meet their needs or to solve practical problems. |
Engineer | A person who uses both technological and scientific knowledge to solve practical problems. |
Obsolete | No longer in use. |
Goal | purpose |
Brainstorming | Process in which group members freely suggest any creative solutions that come to mind. |
Constraint | Any factor that limits a design |
Trade-off | An exchange in which one benefit is given up in order to obtain another. |
Prototype | A working model used to test a design |
Troubleshooting | The process of analyzing a design problem and finding a way to fix it |
Patent | A legal document issued by a government that gives an inventor exclusive rights to make, use, or sell an invention for a limited time. |
Risk-benefit analysis | Process of evaluating the possible problems of a technology compared to the expected advantages. |
Engineering | The application of science to satisfy needs or solve problems. |
Bioengineering | Branch of engineering that involves applying engineering principles to biology and medicine. |
Aerospace engineering | Branch of engineering that consists of the design, construction, and testing of airplanes and spacecraft. |
Mechanical engineering | The branch of engineering that deals with the design, construction, and operation of machinery. |
Civil engineering | The branch of engineering that includes the design and construction of roads, bridges, and buildings. |
Chemical engineering | The branch of engineering that deals with the conversion of chemicals into useful products. |
Electrical engineering | The branch of engineering that involves the design of electrical systems, including power, control systems, and telecommunications. |