| A | B |
| Technology | How people modify the world around them to meet their needs or to solve practical problems. |
| Engineer | A person who uses both technological and scientific knowledge to solve practical problems. |
| Obsolete | No longer in use. |
| Goal | purpose |
| Brainstorming | Process in which group members freely suggest any creative solutions that come to mind. |
| Constraint | Any factor that limits a design |
| Trade-off | An exchange in which one benefit is given up in order to obtain another. |
| Prototype | A working model used to test a design |
| Troubleshooting | The process of analyzing a design problem and finding a way to fix it |
| Patent | A legal document issued by a government that gives an inventor exclusive rights to make, use, or sell an invention for a limited time. |
| Risk-benefit analysis | Process of evaluating the possible problems of a technology compared to the expected advantages. |
| Engineering | The application of science to satisfy needs or solve problems. |
| Bioengineering | Branch of engineering that involves applying engineering principles to biology and medicine. |
| Aerospace engineering | Branch of engineering that consists of the design, construction, and testing of airplanes and spacecraft. |
| Mechanical engineering | The branch of engineering that deals with the design, construction, and operation of machinery. |
| Civil engineering | The branch of engineering that includes the design and construction of roads, bridges, and buildings. |
| Chemical engineering | The branch of engineering that deals with the conversion of chemicals into useful products. |
| Electrical engineering | The branch of engineering that involves the design of electrical systems, including power, control systems, and telecommunications. |