| A | B |
| Actions | ” Built-in Flash components you can use to animate Flash applications.” |
| Flash Player | ”A program used to run Flash applications.” |
| Frames | ”The basic unit of time used in a Flash animation.” |
| Objects | ”Elements you add to the Stage and animate in Flash.” |
| Stage | ”The central work area of the screen where you create Flash applications.” |
| Timeline | ”The Flash panel at the top of the screen where you arrange |
| Guides | ”Horizontal and vertical lines you drag out of the ruler to align objects on the Stage.” |
| Snap ring | ”a small black ring displayed on the mouse pointer when the Snap to Objects command has been selected. The ring becomes larger when the object is near a snap location.” |
| Transformation handles | ”small rectangles around the sides of a bounding box that can be dragged to transform an object.” |
| Transformation point | ”The center point of an object. Sometimes called the registration point or center point.” |
| Elapsed time | ”the length of time it takes to reach the current frame when the animation plays.” |
| Frame-by-frame animation | ”animation created by changing the content on each frame in a sequence.” |
| Frame sequence | ”A series of frames beginning with a keyframe and ending with the next keyframe.” |
| Keyframe | ”a frame in which you specify changes in an animation.” |
| Tweened animation | ”Animation in which you specify a starting point and an ending point and let Flash fill in the frames between.” |
| Instance | ”One occurrence of a symbol.” |
| Library | ”A folder in which symbols are stored.” |
| Media assets | ”The content you use to create an application.” |
| Movie clip | ”A symbol comprised of an animated sequence of frames.” |
| Registration point | ”a reference point used to position and transform a group |
| Symbol | ”a reusable object used to create content in an application.” |