Java Games: Flashcards, matching, concentration, and word search.

LITERARY DEVICES

MATCH EACH LITERARY DEVICE WITH ITS DEFINITION

AB
PERSONIFICATIONGIVING HUMAN QUALITIES TO OBJECTS OR THINGS
METAPHORCOMPARING TWO THINGS WITHOUT USING LIKE OR AS
SIMILECOMPARING TWO THINGS USING LIKE OR AS
MOODTHE WAY THE STORY MAKES YOU FEEL
IMAGERYLANGUAGE THAT HELPS YOU TO PICTURE, SMELL OR FEEL WHAT THE AUTHOR DESCRIBES
HYPERBOLEAN EXTREME EXXAGERATION
IRONYTHE OPPOSITE OF WHAT YOU WOULD EXPECT HAPPENS
CLIMAXTHE MOST EXCITING PART OR A TURNING POINT
FORESHADOWINGA HINT ABOUT WHAT IS COMING LATER IN THE STORY
CHARACTERIZATIONTHE WAY THE CHARACTER ACTS AND FEELS
FLASHBACKGOING BACK TO A TIME IN THE PAST
THEMEWHAT YOU CAN LEARN ABOUT LIFE FROM THE STORY



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