Java Games: Flashcards, matching, concentration, and word search.

AB
CVPcomputer-generated voice prints
internet use6 out of 10 people
own a computer3 out of 10 people
average number of computers, in a classroom7 for every 100 students
the Biblean example of translation facilitated by computer technology
encyclopediauseful resource, publication effected by internet access
learning stylesvisual, auditory, kinesthetic
softwareuseful teacher resources (word processing, graphics, etc.)
cd-romsstore data
hypertexttext containing hyperlinks to other documents
teacher trainingpossible obstacle to implementation
The Read Ina world-wide reading project for thousands of people
email, chatrooms, websites, file transferelectronic communication
lazinessan effect of the computer age on people
telecommunicationsenable global classroom opportunites


barbara

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