Java Games: Flashcards, matching, concentration, and word search.

Chapter 3- Pages 69-84

The purpose of this game is to match important terms with their definitions and to become more aware of the important points of this part of the chapter.

AB
sensory memoryThis is type of memory is being used when you see a orange streak after a flash goes off.
short- term memoryA person uses this type of memory when they need to use a manual to look up how to change a battery in their hearing aid.
long-term memoryThis type of memory is used when you need to remember a code to turn on a device or remembering where you have to go.
recallThis type of retrieval relies on a person's abilities to remember information without assistance from a person or the system.
recognitionbeing able to correctly pick out an item from a list of items given to a person.
languagephonology, syntax, semantics, pragmatics and morphology are all elements of what?
problem solvingdiscovering the correct solution is a part of this.
self-conceptour definition of goals, values, beliefs that give direction and meaning to life.
self-protectiona defense mechanism or adaptive strategie a person used to prevent internal and external pshychological harm.
motivatoranything that increases a person's performance.
six factors that determine motivationelicitors of behavior (what causes or triggers the behavior), beliefs of the person ( how to make the user more comfortable using the device), cultural norms an expectations( one main goal is to foster indepence to the user of the device), symbols(must conform to a person's expectations), history of experience with the assistive device
optimal use occurs when...the person is proud to use the device, optimistic and motivated
reluctant use occurs when...the user has low self-esteem, embarrassed to use the device or has unrealistic expectations of the device
The younger a person is introduced to an assitive device the more or less likely they are to abandon using the device?less likely. When young children are introduced to an assitive technology device, the more eager they are to explore and learn about the device. They are willing to take risks and keep trying even if they make mistakes.
changes in a person' s muscel tone depends on the extent of damage to what part of the body?central nervous system (CNS)
resolutionused to define the degree of fine control a person needs to complete a task- example- the spacing between the letters on a keyboard may require more fine motor control than using a 6 inch diameter switch to turn on a toy (pg.84).
rangedescribes the maximum extent of movement possible
endurancethe ability of an individual to sustain force and repeat the force over time
versitilityeffectors that are capable of being used for a variety of tasks


jayne bentivenga

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