| A | B |
| symbol | A person, place, thing, or an event that has meaning in itself and stands for something beyond itself as well; it can signify something else |
| irony | A term that suggests some sort of discrepancy between appearance and reality; says one thing and means another |
| allegory | characters, places and events stand forstand for abstract ideas or moral qualities |
| allusion | a reference to an aspect of culture, religion, mythology, etc. |
| plot | The events or main story in a literary work |
| theme | The general idea or insight about life that a work of literature reveals |
| foreshadowing | The introduction of clues early in a story to suggest or anticipate significant events that will develop later |
| motivation | reasons for a character's actions |
| characters | The people or animals in a work of fiction or drama |
| tragedy | serious actions with an unhappy ending |
| indirect characterization | shows rather than tells what a character is like |
| conflict | The struggle between persons or forces in a work of drama or fiction |
| action | how characters reveal themselves |
| dynamic character | character changes throughout the story |
| static character | character remains the same throughout the story |
| dramatic irony | reader/audience knows something that the character does not |
| external conflict | struggle against someone or something |
| internal conflict | struggle with emotions and desires |
| tone | the author's attitude |
| imagery | appeals to the senses, such as color and sounds |
| situational irony | contrast between what should seem appropriate and what actually happens |
| verbal irony | writer says one thing but means something totally different |
| dialogue | conversation between two or more characters |
| mood | the feeling the story evokes |
| aside | spoken bycharacter to audience without other characters on stage aware |
| style | includes the author's sentence structure, word choice and use of figuarative language |
| infer | to make a conclusion based on information given |
| personification | objects are given human qualities |
| conflict | struggle between characters |
| siloloquy | character expresses private thoughts to audience |