| A | B |
| Persistence of Vision | refers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture. |
| Frame-by-Frame Animation | what appears to be continous motion is actually a series of many different frames. |
| Computer Assisted Animation | the computer is used to make the animation process quicker and easier. |
| Computer Generated Animation | All images, objects, and animation are created on the computer. |
| Path Animation | also called vector animation; it follows a path which is a line, or vector, inserted by the animator. |
| Morphing Animation | a technique in which one image is gradually turned into another. |
| Programming/Script-Based Animation | created using scripting languages such as javascript. |
| Rollovers | when the mouse is moved over an image, it changes to a different image so quickly that it looks as if the change has occured in a single instant. |
| Stop Motion Animation | process of manipulating real-world objects and photographing them one frame at a time. |
| Stage | the partof the animation program window where the animator's content is composed and manipulated. |
| Frame | a single still image in a video animation |
| Keyframe | shows where the most important actions occur. |
| Timeline | the part of the animation program window that organizes and controls an animation's content over time using layer and frames. |
| Library | used to store frequently used graphics, movie clips, and buttons. |
| Playhead | the vertical red marker in the timeline that shows which frame is the current frame when previewing an animation. |
| Scrubbing | dragging the playhead across the timeline in order to preview an animation. |
| Tweening | an animation process in which frames are created between the keyframes that are needed to create the illusion of movement. |
| Compression | the process of reducing the space required to store data by efficiently encoding the content. |
| MP3 | a standard format for music files sent over the Internet that compresses music. |
| WAV | the standard format for sound files on Windows-based computers. |
| Bandwidth | the amount of data that can be transmitted over a network in a given amount of time. |
| Streaming | a procedure for transmitting media files so they start playing as soon as a computer begins receiveing them. |
| Streaming rate | the rate in frames per second at which the movie is downloaded. |
| Playback rate | the rate in frames per second at which a movie plays. |