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2.02 Animation Key Terms

AB
Persistence of Visionrefers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.
Frame-by-Frame Animationwhat appears to be continous motion is actually a series of many different frames.
Computer Assisted Animationthe computer is used to make the animation process quicker and easier.
Computer Generated AnimationAll images, objects, and animation are created on the computer.
Path Animationalso called vector animation; it follows a path which is a line, or vector, inserted by the animator.
Morphing Animationa technique in which one image is gradually turned into another.
Programming/Script-Based Animationcreated using scripting languages such as javascript.
Rolloverswhen the mouse is moved over an image, it changes to a different image so quickly that it looks as if the change has occured in a single instant.
Stop Motion Animationprocess of manipulating real-world objects and photographing them one frame at a time.
Stagethe partof the animation program window where the animator's content is composed and manipulated.
Framea single still image in a video animation
Keyframeshows where the most important actions occur.
Timelinethe part of the animation program window that organizes and controls an animation's content over time using layer and frames.
Libraryused to store frequently used graphics, movie clips, and buttons.
Playheadthe vertical red marker in the timeline that shows which frame is the current frame when previewing an animation.
Scrubbingdragging the playhead across the timeline in order to preview an animation.
Tweeningan animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Compressionthe process of reducing the space required to store data by efficiently encoding the content.
MP3a standard format for music files sent over the Internet that compresses music.
WAVthe standard format for sound files on Windows-based computers.
Bandwidththe amount of data that can be transmitted over a network in a given amount of time.
Streaminga procedure for transmitting media files so they start playing as soon as a computer begins receiveing them.
Streaming ratethe rate in frames per second at which the movie is downloaded.
Playback ratethe rate in frames per second at which a movie plays.


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