A | B |
Anti-aliasing | Part of the rendering process that smoothes the edges of text displayed on a computer screen to provide high-quality, clear text in Flash documents. FL 84, FL 231, FL A9 |
Text tool | The tool used to create text blocks for documents in either a fixed-width text block or a single line text block. FL 83-85 |
Document-level undo | The undo mode in which the steps being reversed affect the entire document. FL 93 |
Dynamic text field | A field that contains text that can be updated as a result of actions within the SWF file or with information from a Web server when the document is published and displayed in a Web browser. FL 83 |
Export | To convert a Flash document into another file format such as GIF or JPG, which combines all the individual elements of a document into one graphic.FL 88, FL 300 |
Eyedropper tool | The tool used to copy the fill or stroke properties of one object and apply them to another object or to copy the properties of a text block and apply them to another text block.FL 72-73 |
Field | A unit of data such as a person’s age or phone number. FL 83 |
Filter | A special graphic effect, such as a drop shadow, that can be applied to movie clips, buttons, and text. FL 101-104 |
Fixed-width text block | A text block whose width doesn’t change as text is typed; text wraps to create new lines as needed. FL 83 |
Free Transform tool | The tool used to move, rotate, scale, skew, or distort objects; can transform a particular stroke or fill of an object or can transform the entire object at one time. FL 78 |
Graphic symbol | A static or animated image whose Timeline operates in sync with the Timeline of the movie in which it appears. FL 95, FL 148-150 |
History panel | The panel that shows a record of the steps performed in the current document; used to undo, replay, and save the recorded steps. FL 90-94 |
Ink Bottle tool | The tool used to change the attributes or properties of a stroke or to apply a stroke to an object that has no stroke. FL 71 |
Input text field | A field that allows the user to enter text in forms or surveys.FL 83 |
Instance | A copy of a symbol. FL 100 |
Library | The place that stores symbols created for a document; symbols stored in the library can be viewed, organized, and edited from the Library panel. FL 96-98 |
Movie clip | The default symbol behavior, contains its own Timeline and operates independently of the Timeline of the movie in which it appears. FL 95 |
Object-level undo | The undo mode in which your steps performed on individual objects are reversed without affecting the steps performed on other objects. FL 93 |
Oval Primitive tool | The tool used to create ovals that are treated as separate objects whose characteristics can be modified using the Property inspector without having to redraw the shape from scratch. FL 73-76 |
Paint Bucket tool | The tool used to change the color of an existing fill or add a fill to an enclosed area. FL 71-72 |
Pencil Tool | The tool to draw lines and shapes in a free-form manner as using an actual pencil to draw on paper. FL 68-71 |
Rectangle Primitive tool | The tool used to create rectangles that are treated as separate objects who characteristics can be modified using the property inspector without having to redraw the shape from scratch. FL 73-74 |
Root folder | The default folder in the Library panel that contains all the document’s symbols; new folders can be created within the root folder to organize the symbols. FL 97 |
Single-line text block | – A text block that extends as text is typed. FL 83 |
Static text block | An object that contains text that is entered when the document is created but does not change after the document is published. FL 83 |
Symbol | An element such as a graphic or a button stored in the document’s library and that can be used more than once in a document. FL 94 |
Button symbol | An interactive button that has its own four-frame Timeline; each frame represents a different state of the button and can contain different content. FL 95 |