Java Games: Flashcards, matching, concentration, and word search.

Animation: Tutorial 2 - Flashcards, Matching, Concentration, Word Search

AB
Anti-aliasingPart of the rendering process that smoothes the edges of text displayed on a computer screen to provide high-quality, clear text in Flash documents. FL 84, FL 231, FL A9
Text toolThe tool used to create text blocks for documents in either a fixed-width text block or a single line text block. FL 83-85
Document-level undoThe undo mode in which the steps being reversed affect the entire document. FL 93
Dynamic text fieldA field that contains text that can be updated as a result of actions within the SWF file or with information from a Web server when the document is published and displayed in a Web browser. FL 83
ExportTo convert a Flash document into another file format such as GIF or JPG, which combines all the individual elements of a document into one graphic.FL 88, FL 300
Eyedropper toolThe tool used to copy the fill or stroke properties of one object and apply them to another object or to copy the properties of a text block and apply them to another text block.FL 72-73
FieldA unit of data such as a person’s age or phone number. FL 83
FilterA special graphic effect, such as a drop shadow, that can be applied to movie clips, buttons, and text. FL 101-104
Fixed-width text blockA text block whose width doesn’t change as text is typed; text wraps to create new lines as needed. FL 83
Free Transform toolThe tool used to move, rotate, scale, skew, or distort objects; can transform a particular stroke or fill of an object or can transform the entire object at one time. FL 78
Graphic symbolA static or animated image whose Timeline operates in sync with the Timeline of the movie in which it appears. FL 95, FL 148-150
History panelThe panel that shows a record of the steps performed in the current document; used to undo, replay, and save the recorded steps. FL 90-94
Ink Bottle toolThe tool used to change the attributes or properties of a stroke or to apply a stroke to an object that has no stroke. FL 71
Input text fieldA field that allows the user to enter text in forms or surveys.FL 83
InstanceA copy of a symbol. FL 100
LibraryThe place that stores symbols created for a document; symbols stored in the library can be viewed, organized, and edited from the Library panel. FL 96-98
Movie clipThe default symbol behavior, contains its own Timeline and operates independently of the Timeline of the movie in which it appears. FL 95
Object-level undoThe undo mode in which your steps performed on individual objects are reversed without affecting the steps performed on other objects. FL 93
Oval Primitive toolThe tool used to create ovals that are treated as separate objects whose characteristics can be modified using the Property inspector without having to redraw the shape from scratch. FL 73-76
Paint Bucket toolThe tool used to change the color of an existing fill or add a fill to an enclosed area. FL 71-72
Pencil ToolThe tool to draw lines and shapes in a free-form manner as using an actual pencil to draw on paper. FL 68-71
Rectangle Primitive toolThe tool used to create rectangles that are treated as separate objects who characteristics can be modified using the property inspector without having to redraw the shape from scratch. FL 73-74
Root folderThe default folder in the Library panel that contains all the document’s symbols; new folders can be created within the root folder to organize the symbols. FL 97
Single-line text block– A text block that extends as text is typed. FL 83
Static text blockAn object that contains text that is entered when the document is created but does not change after the document is published. FL 83
SymbolAn element such as a graphic or a button stored in the document’s library and that can be used more than once in a document. FL 94
Button symbolAn interactive button that has its own four-frame Timeline; each frame represents a different state of the button and can contain different content. FL 95



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