Java Games: Flashcards, matching, concentration, and word search.

AI Review

AB
AICreating a system that produces results comparable to human intelligence.
Artificial IntelligenceCreating a system that produces results comparable to human intelligence.
Artificial Neural NetworkAI system that attempts to mimic the neurons and synapses in the human brain.
Boolean logicLogic in which clauses can have one of two states – such as yes or no, true or false.
brute force searchingAI technique that considers all possible solutions, looking for the best.
CAPTCHASystem designed to create text that is unreadable to a computer but understandable to a person, to reduce spam.
chainingUse of logical statements to come to a conclusion.
computational intelligenceApproach that tries to create systems that think and learn in the same way humans do.
confidence intervalLevel of certainty in an answer a pattern recognition system provides.
expert system shellSoftware used to create expert systems.
expert systemsSoftware designed to make the same decisions that a human expert would, in a given knowledge domain.
feedback loopUse of previous answers (right or wrong) to improve the decision making process next time.
fuzzy logicLogic in which items can have multiple values. Used in AI.
hand writing recognitionSystem to recognise human writing and convert it to text.
heuristicsGeneral rules for performing a task, used to improve the perform of searching algorithms in AI applications.
IF-THEN ruleRule used by the inference engine in an expert system to describe the relationship between key concepts.
inference enginePart of an expert system which attempts to relate the users input with knowledge stored in the knowledge base.
inference ruleRule used by the inference engine in an expert system to describe the relationship between key concepts.
knowledge baseArea of an expert system where all facts about the knowledge domain are stored.
knowledge engineerProgrammer responsible for entering expert knowledge into an expert system.
machine learningTechnique for making a computer produce better results by learning from past experiences.
machine translationTechnique for automatically translating one human language into another.
natural language processingTechniques for processing human languages to enable a computer to understand their meaning.
neural networksAI technique that tries to simulate the human brain, using neurons and synapses.
pattern recognitionComputational Intelligence technique where computers are trained on examples and learn to recognise similarities between them.
set theoryMathematical theory used in some AI techniques.
speech recognitionComputer system that can process spoken language and understand its meaning.
training dataExample data used in a pattern recognition system.
Turing testProposed test to see if a computer is intelligent or not.
user interfacePart of an expert system that accepts users inputs and presents answers.
androidRobot designed to look like a human, with lifelike skin and other features.
autonomousRobot which operates without human intervention.
camera, LASER, RADAR; humidity, light, infared, proximity, pressure, sound, heat, sensorsCommon input device in robotics.
clamps, claws, lights, motors, relays, arms, finders, sirens, speakers, tracks, wheelsCommon output device in robotics.
computer visionTechniques to let computers and robots see and understand the world around them.
humanoidRobot designed generally like a human – bipedal, upright, and arms, and a head.
robotComputerised device that performs manual or physical tasks, either autonomously or under remote control.



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