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Media Literacy

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Media Literacy Question #1Who created this message?
Media Literacy Question #2What is the purpose of this message?(Inform, Persuade, Entertain? How do you know?
Media Literacy Question #3aWhat creative techniques are used to make this a quality production?
Media Literacy Question #3bWhat is the "company" saying about their "product" by using this/these techniques?
Media Literacy Question #4What is the message being conveyed?(surface level and deeper meaning)
Media Literacy Question #5What stereotypes/generalizations are included in this production?
Media Literacy Question #6How might people with different values/points of view/biases understand and this message differently than me?
Warm ColorsYellows, Reds, Oranges, gives a sense of comfort or happiness
Cold ColorsBlues, Greens, Grays, gives a sense of coldness, loneliness, technology
Black and White ColorsSerious, memorable, bittersweet, nostalgic(positive memories)
Dim LightingSerious, sad, danger, mysterious
Bright Lightingjoyful, humorous, safety
Backlight LightingLighting from behind, creates a silhouette, memorable, mysterious, nostalgic
High Camera AngleCamera is higher than the subject, looking down, subject appears weak, small, vulnerable
Low Camera AngleCamera is lower than the subject, looking up, subject appears powerful, grand, threatening
Bird's Eye Camera AngleExtremely high, from the sky, extremely small, alone, vulnerable
Close Up Camera AngleCamera is close to the subject, can see facial expressions, emotions, intimate
Neutral Camera AngleAngle is not high, low, far or close. Conveys equality or creator didn't choose to use the camera angle to suggest a message
Midshot Camera AngleCamera is focused "normally" on subject. Subject's waist, head and shoulders are visible, looks normal
Long Shot Camera AngleFocused on entire subject and background. Entire body is visible, looks normal
Central ObjectThe person or thing that first draws your attention when you look at it. It gives clues to the artist's message
BandwagonSuggest you should do something because everyone else does
TestimonialAn opinion expressed by someone about the subject. It can be a famous person
Loaded WordsUsing a more harsh version of a word to make it sound worse or better. Strong emotional impact
False CauseSaying something caused something else, when it really didn't
Either-orMaking you think there are only 2 options when there are many
Card StackingMaking a long list of all the good things about something without mentioning the bad
FlatteryComplimenting the audience or making them fell special in some way, so they are more likely to buy it or believe the idea
TraditionBased on what has been done or believed in the past
Name CallingMaking fun or attacking the other side
Noble CauseAssociating the product with a noble cause, like poverty or healing the environment, improving health, etc.
Soft DynamicsGenerally negative emotions: sadness, gloomy, but also tenderness and peacefulness
Soft Dynamics, but not varying muchTenderness
Moderate Dynamics, but not varying muchHappiness, pleasantness
Loud DynamicsGenerally positive emotions, joy excitement, happiness, triumph
Very Loud Dynamics, to distortion levelsAnger
Wide changes in dynamics, soft to loud, especially if quickFear
Low PitchGenerally negative emotions: fear, seriousness but also majesty, dignity, tenderness
Low Pitch, or monotonicAnger, boredom, sometimes fear
Falling melody, especially octave leap downwardsSadness, gloomy
High pitchGenerally positive emotions: happiness, grace, surprise, triumph, peacefulness, dreaminess
High, rising melody, especially octave leap upwardsHappiness, excitement
Wandering, unfocused pitchSadness
Slow tempoGenerally negative emotions: sadness, gloomy but also tenderness and peacefulness
Slow tempo, but not varying muchTenderness
Moderate tempo, but not varying muchHappiness, pleasantness
Fast, upbeat tempoGenerally positive emotions: joy, excitement, happiness, and triumph
Very fast tempoAnger, frenzy
Persuasionthe state or fact of being convinced
Culturethe behaviors and beliefs characteristics or a particular social, ethnic, or age group
Manipulationbeing decieved or forced to feel or act in a certain way
Prossmall tweaks to map the effect more pleasant
Consaffecting body image and self esteem, slander, deception with current events
Examples of how Disney represents genderGirls always have a "perfect" body- tiny, pretty. Girls have to be rescued. Girls have to use their body to get what they want
Examples of how Disney represents raceIndians are savage. Latinos are not very smart and they are low class. People of color are drawn as animals
How does Disney commercialize children's culture?Disney tells children how to play
Stereotypesan assumption that all people of a certain group are the same
Female Stereotypeshelpless, should be homeworkers, beautiful, thin but curvy, not as smart as men
Male Stereotypesrugged, tough, tall, handsome, muscular, smart, strong
Racisma system that benefits and gives power to a dominant group by extracting resources from a subordinate group or placing a value on race
White privilegeunearned privileges that our society gives to white people- purposefully or not
Systematic RacismA society that is set up to be racist to a subordinate group. This racism is usually invisible to the dominant group
CyberbullySomeone who uses media to bully someone else
Ways to cyberbullyMessages, posts, comments, pictures, logging in as someone else, making a fake account
How are men and power portrayed in video games?Very muscular, strong, fir, aggressive; links being male with being violent and using physical force
Why are the vast majority of game players boys and men?Many of the main characters are male and the women are there to attract them and to be saved
How are women represented in video games?They need to be rescued by male characters and they have exaggerated body proportions
How is race represented in video games?Most of the characters are white when the characters are blacks, then they live in a slum environment
How are video games are desensitizing children to violence?They are pretty much telling them that violence is the way to get what you want
Messages found in video games1. To try again if you lose to kill more people 2. If you kill a lot of people, then you are really good
How are interactive video games are different from television?The violence is a lot worse in video games and they kill in ways that are a lot more creative than movies of tv shows
CopyrightA legal document granting the sole ownership and rights of distribution for a creative work to one person or organization
PiracyThe illegal copying and selling of creative work that is protected by copyright laws
Fair UseThe legal agreement that allows small parts of creative works to be copied and distributed for educational purposes
PlagerismThe unfair and academically punishable act of copying or using another person's ideas as if they were one's own


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