| A | B |
| Difficulty increases uniformly by level | linear |
| advantage of procedures calculated by the program | faster |
| to produce a measureable outcome | goal |
| In Monopoly what is the conflict | to manage your money and get rich |
| Defines what is in and outside the game | closed |
| The premise can help sell the game by: | appealing to a special interest group |
| This is NOT in the premise. | the entire story |
| Used to get the game into play | the starting action |
| money, houses, player health | resources |
| Most common pattern in digital gaming | Single player vs. game |
| team competition examples | basketball and soccer |
| ESRB rating T = | 13 and older |
| changed the handheld industry | Gameboy |
| 4 suite card game used today created here | France |
| means table and board - ancient Roman game | Tabula |
| when applying for a job one thing you must have | resume |
| Win = 1 lose = -1 | zero sum game |
| arranging cards in a certain spatial configuration | alignment |
| objective to get somewhere before the others | race |
| rules are specific to the _______ of a game | objective |
| main character in a game | protagonist |
| character that works against the main character | antagonist |
| Game resources should be | scarce |
| owner protection for original works | copyright |