| A | B |
| Random Class | Used to return a random value from a range of values. |
| GamePadstate | Gamepad information represented by XNA. |
| Class | contains data and methods |
| GamePad Class | A class monitored by XNA that is connected to all gamepads. |
| GetState | A method taht reads settings and sends information back for use in the statement it was called from. |
| Parameter | A way that a call can give information to a method. |
| KeyboardState | An object that provides methods that the program can use to discover whether a particular key is pressed. |
| Exit Method | Removes the game display and shuts the game down. |