Java Games: Flashcards, matching, concentration, and word search.

1.03 Obtaining Input - Terms Review - Prog2

AB
Random ClassUsed to return a random value from a range of values.
GamePadstateGamepad information represented by XNA.
Classcontains data and methods
GamePad ClassA class monitored by XNA that is connected to all gamepads.
GetStateA method taht reads settings and sends information back for use in the statement it was called from.
ParameterA way that a call can give information to a method.
KeyboardStateAn object that provides methods that the program can use to discover whether a particular key is pressed.
Exit MethodRemoves the game display and shuts the game down.



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