| A | B |
| font file | describes the shape of each text character used in your game |
| kootenay | font supplied with XNA Game Studio. |
| XML | Extensible Markup Language |
| Extensible Markup Language | markup language used to provide descriptions and additional information about different elements. |
| Vector | XNA class that tells the draw method where on the screen to start. |
| DateTime | speical structured used to hold information about the date and time of a particular instance. |
| Property | a value or setting that an object in a C# program can expose for you to use. |
| Statement | a single action |
| Conditional statement | can provide options |
| Loop structure | repeating actions |