| A | B |
| conclude | Using text evidence/author's clues to infer what will happen to a character/characters or to a situation in the future |
| thesaurus | a dictionary of words that have similar meanings. |
| synonym | words that are very close in meaning. Examples: smash, crash, shatter, crack, split, fracture, splinter |
| antonym | Words that are opposite or nearly opposite each other. Examples: happy and sad, large and small, heavy and light |
| adjective | words that make the meaning of a noun or pronoun more definite or clearer picture to the reader. Example: What kind: blue sky, hot oven; How many: four bicycles, many people; Which one(s): that jet, these shoes. |
| Author's Purpose | To entertain, to inform, to persuade, to |
| Author organization of passage | cause-and-effect, compare-and-contrast, sequential order, logical order, classification schemes |
| Main Idea | what a passage or paragraph is mostly about, the one idea that the sentences explain or support |
| Supporting Details | key information that describes or clarifies a topic |
| Persuade | An explanation of an opinion supported with reasons. Purpose: to convince others to share the same belief. |
| Setting | When and where a story or scene takes place. |
| Conflict | Problem; a type of struggle that has to be resolved. |
| paragraph | A group of sentences that work together to explain or support one idea. |
| paragraph types | narrative, descriptive, or explanatory |
| composition types | Narrative, descriptive, or explanatory |
| Chronological order | in order by time |
| Sensory Words or Sensory Language | Words describing what one's senses (sight, sound, smell, taste, touch) detect: |
| Story Elements | setting, character, problem, key events, climax/apex, and resolution |