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Marketing Principles Exam Review- Unit 1: Marketing Sports & Entertainment

Information from Unit 1: Marketing and Sports & Entertainment.

AB
Marketingdefined as the process of developing, promoting, and distributing products.
Marketing Conceptthe idea that organizations need to satisfy their customers while also trying to reach their organizations’ goals.
Marketconsists of potential customers with shared needs who have the desire and ability to buy a product.
Needoccur when people experience a lack of basic necessities such as food, clothing, or shelter.
Wantsare things that people desire based on personality, experiences, or information about a product.
Target Marketa specific group of consumers that an organization selects as the focus of its marketing plan.
Demographicsare statistics that describe a population in terms of personal characteristics.
Marketing Mixa combination of four basic marketing strategies, known as the 4 P’s.
Channel of Distributionis the path a product takes from the producer to the consumer.
Economicsthe study of the choices and decisions that affect making, distributing, and using goods and services.
GDPthe value of all goods and services purchased within a country.
Profitthe money left after all costs and expenses of a business are paid.
Competitona characteristic of a free enterprise, the struggle among companies for customers.
Copyrightthe legal protection of a creator’s intellectual property or products.
Consumerspeople who use products.
Discretionary Incomemoney left to spend after necessary expenses are paid; and a desire for recreation.
Kintoscopea device used for viewing a new phenomenon-moving movies.
Vendorssellers of products.
Producta good or service that any for-profit industry sells to its customers.
Promotionany form of communication used to persuade people to buy products through advertising, publicity, personal selling, or sales.
Endorsementapproval or support of a product or idea, usually by a celebrity lending his or her image or name to a product.
Core Productthe main product.
Ancillary Productproduct related to or created from the core product.
Revenuegross income.
Piracythe unauthorized use of an owner’s or creator’s music, movies, or other copyrighted material.
Royaltypayment for material that has been copyrighted, or legally declared as belonging to the creator.
Cross-Promotionany form of communication through which one industry relies on another industry to promote its product.
Product-Tie-Inuse of ancillary products such as merchandise as promotional tools.
Convergencethe overlapping of product promotion.
Synergycombined action that occurs when products owned by one source promotes the growth of related products.
Risksunforeseen events and obstacles that can negatively affect business.
Risk Managementa strategy to offset business risks.
Consumer Loyaltyoccurs when customers are happy with a company’s product and become a repeat customer.
Sponsorshipthe promotion of a company in association with a property.


Business Education Teacher
Oak Mountain High School
Birmingham, AL

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