Java Games: Flashcards, matching, concentration, and word search.

Chapter 10 Vocabulary

Play games to learn the words of chapter 10

AB
accord(n) agreement, harmony
accord(v) to agree, be in harmony or bring into harmony; to grant, bestow on
barter(n) to exchange in trade
barter(v) to exchange goods
devise(v) to think out, plan, figure out, invent, create
entail(v) to put a burden on, impose, require, involve; to restrict (ownership of property) by limiting inheritance
entail(n) such a restriction
personable(adj) pleasing in appearance or personality, attractive
rue(v) to regret, be sorry for
rue(n) a feeling of regret
transition(n) change from one state or condition
upbraid(v) to blame, scold, find fault with
vex(v) to annoy, anger, exasperate; to confuse, baffle
whimsical(adj) subject to odd ideas, notions, or fancies, playful; unpredictable


Mrs. Magiros

This activity was created by a Quia Web subscriber.
Learn more about Quia
Create your own activities