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Java Games: Flashcards, matching, concentration, and word search. |
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Design Loop Steps Matching & Flashcards
The names of the nine steps in the Design Loop we use in class.
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Step 1 | Identifying problems and opportunities |
Step 2 | Framing a design brief |
Step 3 | Investigation and research |
Step 4 | Generating alternative solutions |
Step 5 | Choosing a solution |
Step 6 | Developmental work |
Step 7 | Modeling and prototyping |
Step 8 | Testing and evaluating |
Step 9 | Redesigning and improving |
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Teacher, Business and Technology |
FL |
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