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Chp 2 - Legal and Ethical Issues

AB
copyleftA licensing protection used by those who create open source software.
copyrightThe term literally means restricting the right of others to copy.
deep linkingCiting a Web address that goes beyond the home or entry page.
digital rights management (DRM)Technology that prevents unauthorized copying of a digital work.
end-user license agreement (EULA)A contract software purchasers must agree to before using software.
ethicsMoral choices between right and wrong actions.
fair useThe right to reproduce a small part of a copyrighted work for educational or other not-for-profit purposes, without having to obtain permission or pay a royalty fee.
file sharingUse of a network to move files between computers, often for illegal purposes.
GNU General Public LicenseThe standard open-source contract or license.
intellectual propertyA legal concept that protects a creative work just as if it were physical property.
open sourceSoftware that allows others to use its code without cost.
piracyCopying a product (often digital) for profit without authorization from the owner. Music and video products as well as software are frequently subjects of pirating.
plagiarismCopying or otherwise using someone else’s creative work and claiming it as your own, usually in an academic or journalistic work, but also more recently in social media.
proprietaryA term used for software code that has restricted rights of use.
public domainCreative works whose copyright restrictions have expired. The term may also be used for open source software.
royaltyA fee paid to the person who owns the copyright on a creative work when it is used by someone else.
royalty freeA type of licensing agreement that gives the buyer almost unlimited permission to use a copyrighted image for a one-time fee.
trademarkA word, phrase, or image used to identify something as a product of a particular business.


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