Java Games: Flashcards, matching, concentration, and word search.

Unit 2: Job and Career Readiness

AB
Art DesignerPerson responsible for the visual elements of the game.
Audio EngineerPerson responsible the sounds, musical score, background music, and ambient sounds used in the game.
Game ConceptThe background, backstory, and developing story that occur during a game.
Game Concept DocumentPitches your game idea to a game company to see if they would be interested in developing and marketing your game.
Game designerperson(s) who come up with the idea, story, and actual design of a game.
Game Developerperson(s) who actually work on the game.
Game Design Document (GDD)A long, in-depth document that shows the publisher your game in detail with sketches, design of any special game elements, and the rules of play.
Game EngineSoftware that simplifies the development process and produces games in different platforms
Game Proposal DocumentA well thought-out and prepared proposal of a game that includes a game overview, game treatment, competitive analysis, budget, and schedule.
Game TesterPerson responsible for testing and analyzing the game for defects, glitches, and bugs.
Game WriterPerson responsible for the storyline of the game.
Gantt chartA type of bar chart that shows a project schedule (pipeline) for the development of a video game.
Group BrainstormingProcess where members of a group generate ideas as a team without regard to the value of any given idea. The purpose is to create a list of possible options or choices
Individual BrainstormingWhen a person writes down every idea that pops into his or her head to help generate a list of options or choices.
Interface DesignerPerson in charge of making sure the interface in appropriate for the game player
Level DesignerThe person who creates the game levels from the design document
PERT ChartAn organizational tool, developed by the Navy, to help manage large projects.
PipelineThe general flow of events of the game design and creation process to make sure that all required parts are completed on time and within budget.
ProgrammerA software engineer concerned with the core mechanics of the game.
StoryboardA series of connected pictures that tells a continuous story about the flow of events and levels of a proposed game.


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