A | B |
block | command(s) used to write a script |
wait until | pauses the execution of the script until the criteria is met |
sprite | a character or object in the program |
script | putting blocks together in a sequence |
forever if | performs the enclosed action whenever the criteria is met |
broadcast | action signal to be given to other sprites in the project telling them to do something |
X and Y | the exact location of the sprite |
stage | background in scratch |
presentation mode | a view in which the stage occupies the entire screen |
scratch | A programming language where you drag script blocks together to create a series of commands |
cat | main sprite |
coding | instructions in a computer program |
top left corner | X= -200 and Y= 138 |
top right corner | X= 78 and Y= 166 |
center | X= 0 and Y= 0 |
bottom left corner | X= -28 and Y= -99 |
bottom right corner | X= 56 and Y= -210 |
view and presentation mode | shows the options for small stage, full stage, and presentation mode |
block palette | area in the middle-top hand side of the Scratch program where blocks can be dragged from categories such as motion and looks |
wait | pauses its script for the specified amount of time |