| A | B |
| block | command(s) used to write a script |
| wait until | pauses the execution of the script until the criteria is met |
| sprite | a character or object in the program |
| script | putting blocks together in a sequence |
| forever if | performs the enclosed action whenever the criteria is met |
| broadcast | action signal to be given to other sprites in the project telling them to do something |
| X and Y | the exact location of the sprite |
| stage | background in scratch |
| presentation mode | a view in which the stage occupies the entire screen |
| scratch | A programming language where you drag script blocks together to create a series of commands |
| cat | main sprite |
| coding | instructions in a computer program |
| top left corner | X= -200 and Y= 138 |
| top right corner | X= 78 and Y= 166 |
| center | X= 0 and Y= 0 |
| bottom left corner | X= -28 and Y= -99 |
| bottom right corner | X= 56 and Y= -210 |
| view and presentation mode | shows the options for small stage, full stage, and presentation mode |
| block palette | area in the middle-top hand side of the Scratch program where blocks can be dragged from categories such as motion and looks |
| wait | pauses its script for the specified amount of time |