| A | B |
| Breakpoint | A statement that has been marked as a stopping point. |
| Constant | A named memory which stores a value that cannot be changed from its initial assignment. |
| Debugging | the process of getting an application to work correctly. |
| Declaration statement | A statement used to create a variable or constant |
| Coding | Creating the interface and writing the program code |
| Design | how an application's interface will look and how the program code will be written. |
| Exception | See run-time error |
| Floating point | A data type that can represent values with numbers after the decimal point. |
| Function | A procedure that performs a task and then returns to a value |
| Global declaration | A declaration outside the procedures of a program. Also called module-level declaration. |
| Integer division | Division performed with the / operator to return only the whole portion of the quotient. |
| Keyword | identifier reserved by Visual Basic .NET. |
| Local declaration | A declaration at the beginning of a procedure |
| Logic error | An error caused by syntactically correct statements that produce unexpected results. Also called semantic error. |
| Module-level declaration | See Global declaration |
| Modulus division | Division performed with theMod operator to return only the remainder portion of the division operation |
| Promt | A label placed near a text box describing the expected input from the user |
| Run-time error | A syntax or logic error that halts a program at run time. Also called an exception. |
| Scope | The set of statements that can be accessed by a declared variable or constant |
| Semantic error | See Logic Error |
| Specification | definition of what an application should do. |
| String | A set of characters |
| Syntax error | An error caused by a statement that violates the rules of Visual Basic .NET. |
| Testing | The process of running an application and entering data to test different possibilities to reveal bugs. |
| Text bot | An object that allows the user to enter a value. |
| Variable | A named memory location that sotres a value. |
| Watch window | The part of the IDE that can be used to examine values. |