Java Games: Flashcards, matching, concentration, and word search.

MAWD 3.02 Terms

AB
AnimationSimulation of movement created by rapidly displaying images or frames
persistence of visionthe way our eyes retain images for a split second longer than they actually appear which makes quick flashes of images appear as one continuous motion. Example: Flipbooks
Advertisingused to catch attention, such as banners on websites
Entertainmentfilms, games, virtual reality
Sellingshowcasing products, services or instructions
Teachingillustrating concepts or processes
Trainingsimulations, presentations
Frame by Frame Animationthe rapid display of a sequence of still images that create the optical illusion of movement.
Stop Motion Animationmanipulating real-world objects and photographing them one frame at a time. Example: Claymation
Morphingtransforming one object into another.
Path Based Animationalso called vector animation where the computer tweens, or creates the frames, to move the object along the path
Stagepart of program where the content is created and manipulated
Libraryused to store frequently used assets such as graphics and audio
Timelineused to organize the content over time.
Frameone individual image in an animation
Keyframeindicates where an action is to occur.
Layersthe timeline can be divided into different layers to give the author more control over different elements such as sound and text.
Playheadthe marker in the timeline that shows which frame is the current frame as the animation plays
Scrubbingdragging the playhead across the timeline in order to preview the animation.


Pine Forest High School
Fayetteville, North Carolina

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